Discover 4 stories with “HTML5” Tag.
In a previous post, I described my requirements for a 2D diagram editor and shortlisted two HTML5 diagramming libraries: Fabric.js and Draw2D. In this post, I'll describe the steps I followed to setup my environment (OSX Mavericks) and to
During consulting engagements, I usually get to draw a lot of diagrams and lately I have been thinking about building a (domain specific) 2D diagram editor. At this point, I have the following requirements: support for basic geometrical shapes support
HTML5 has two 2D graphics APIs, Canvas and SVG. SVG is used to describe Scalable Vector Graphics, a "retained mode" graphics model that persists in an in-memory model. The canvas element is an “immediate mode” (drawing commands are sent directly